10/20/2023 0 Comments Track matte after effects![]() That is where the alpha matte shows back as a slighty opaque overlay. So, I then merge the Boolean output over a BG. Viewing the alpha of the Boolean node shows the desired result. The element being masked by that alpha matte is piped in as the BG. The operation is set to Subtract, "Do nothing" for the RGB, and the To Alpha is set to "Alpha FG." The alpha matte I created is piped into the boolean as the FG. I used a channel boolean to do the combining of the alpha channels. Just need to learn what are the correct operations. But, would like to learn how to build this properly using Channel Boolean. The workaround is to use the garbage matte input on a Matte Control. ![]() ![]() The issue looks like the alpha matte is showing through as if a screen overlay. But have an odd issue where in the final merge, the alpha matte is showing through. I am getting close in Fusion using Channel Boolean. Trying to set up a basic inverted alpha matte.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |